pub struct GpuOptimizationProfile {
pub vendor: GpuVendor,
pub optimizations: HashMap<String, f64>,
pub effectiveness: f64,
pub last_updated: String,
}Fields§
§vendor: GpuVendor§optimizations: HashMap<String, f64>§effectiveness: f64§last_updated: StringTrait Implementations§
Source§impl Clone for GpuOptimizationProfile
impl Clone for GpuOptimizationProfile
Source§fn clone(&self) -> GpuOptimizationProfile
fn clone(&self) -> GpuOptimizationProfile
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GpuOptimizationProfile
impl RefUnwindSafe for GpuOptimizationProfile
impl Send for GpuOptimizationProfile
impl Sync for GpuOptimizationProfile
impl Unpin for GpuOptimizationProfile
impl UnsafeUnpin for GpuOptimizationProfile
impl UnwindSafe for GpuOptimizationProfile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more