pub struct FinishingHits {
pub heavy_artillery: i32,
pub machine_guns: i32,
pub rifles: i32,
pub sub_machine_guns: i32,
pub shotguns: i32,
pub pistols: i32,
pub temporary: i32,
pub piercing: i32,
pub slashing: i32,
pub clubbing: i32,
pub mechanical: i32,
pub hand_to_hand: i32,
}Fields§
§heavy_artillery: i32§machine_guns: i32§rifles: i32§sub_machine_guns: i32§shotguns: i32§pistols: i32§temporary: i32§piercing: i32§slashing: i32§clubbing: i32§mechanical: i32§hand_to_hand: i32Trait Implementations§
Source§impl Clone for FinishingHits
impl Clone for FinishingHits
Source§fn clone(&self) -> FinishingHits
fn clone(&self) -> FinishingHits
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FinishingHits
impl Debug for FinishingHits
Source§impl<'de> Deserialize<'de> for FinishingHits
impl<'de> Deserialize<'de> for FinishingHits
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for FinishingHits
impl PartialEq for FinishingHits
impl StructuralPartialEq for FinishingHits
Auto Trait Implementations§
impl Freeze for FinishingHits
impl RefUnwindSafe for FinishingHits
impl Send for FinishingHits
impl Sync for FinishingHits
impl Unpin for FinishingHits
impl UnwindSafe for FinishingHits
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more