pub struct AttackPlayerSimplified {
pub id: UserId,
pub faction_id: Option<FactionId>,
}
Fields§
§id: UserId
§faction_id: Option<FactionId>
Trait Implementations§
Source§impl Clone for AttackPlayerSimplified
impl Clone for AttackPlayerSimplified
Source§fn clone(&self) -> AttackPlayerSimplified
fn clone(&self) -> AttackPlayerSimplified
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AttackPlayerSimplified
impl Debug for AttackPlayerSimplified
Source§impl<'de> Deserialize<'de> for AttackPlayerSimplified
impl<'de> Deserialize<'de> for AttackPlayerSimplified
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for AttackPlayerSimplified
impl PartialEq for AttackPlayerSimplified
Source§fn eq(&self, other: &AttackPlayerSimplified) -> bool
fn eq(&self, other: &AttackPlayerSimplified) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for AttackPlayerSimplified
Auto Trait Implementations§
impl Freeze for AttackPlayerSimplified
impl RefUnwindSafe for AttackPlayerSimplified
impl Send for AttackPlayerSimplified
impl Sync for AttackPlayerSimplified
impl Unpin for AttackPlayerSimplified
impl UnwindSafe for AttackPlayerSimplified
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more