pub struct Basic<'a> {
pub id: i32,
pub name: &'a str,
pub leader: i32,
pub respect: i32,
pub age: i16,
pub capacity: i16,
pub best_chain: i32,
pub members: BTreeMap<i32, Member<'a>>,
pub peace: BTreeMap<i32, DateTime<Utc>>,
pub territory_wars: Vec<FactionTerritoryWar<'a>>,
}
Fields§
§id: i32
§name: &'a str
§leader: i32
§respect: i32
§age: i16
§capacity: i16
§best_chain: i32
§members: BTreeMap<i32, Member<'a>>
§peace: BTreeMap<i32, DateTime<Utc>>
§territory_wars: Vec<FactionTerritoryWar<'a>>
Trait Implementations§
source§impl<'de: 'a, 'a> Deserialize<'de> for Basic<'a>
impl<'de: 'a, 'a> Deserialize<'de> for Basic<'a>
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more