pub struct AnimationMut<'a> {
pub animation: &'a mut Animation,
pub value: &'a mut f32,
}Expand description
Mutable reference to an animation state
Fields§
§animation: &'a mut Animation§value: &'a mut f32Auto Trait Implementations§
impl<'a> Freeze for AnimationMut<'a>
impl<'a> RefUnwindSafe for AnimationMut<'a>
impl<'a> Send for AnimationMut<'a>
impl<'a> Sync for AnimationMut<'a>
impl<'a> Unpin for AnimationMut<'a>
impl<'a> !UnwindSafe for AnimationMut<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more