pub struct TcpStream { /* private fields */ }Expand description
A TCP stream between a local and a remote socket.
A TCP stream can either be created by connecting to an endpoint, via the
connect method, or by accepting a connection from a listener.
§Examples
use tokio_uring::net::TcpStream;
use std::net::ToSocketAddrs;
fn main() -> std::io::Result<()> {
tokio_uring::start(async {
// Connect to a peer
let mut stream = TcpStream::connect("127.0.0.1:8080".parse().unwrap()).await?;
// Write some data.
let (result, _) = stream.write(b"hello world!".as_slice()).submit().await;
result.unwrap();
Ok(())
})
}Implementations§
Source§impl TcpStream
impl TcpStream
Sourcepub async fn connect(addr: SocketAddr) -> Result<TcpStream>
pub async fn connect(addr: SocketAddr) -> Result<TcpStream>
Opens a TCP connection to a remote host at the given SocketAddr
Sourcepub fn from_std(socket: TcpStream) -> Self
pub fn from_std(socket: TcpStream) -> Self
Creates new TcpStream from a previously bound std::net::TcpStream.
This function is intended to be used to wrap a TCP stream from the standard library in the tokio-uring equivalent. The conversion assumes nothing about the underlying socket; it is left up to the user to decide what socket options are appropriate for their use case.
This can be used in conjunction with socket2’s Socket interface to
configure a socket before it’s handed off, such as setting options like
reuse_address or binding to multiple addresses.
Sourcepub async fn read<T: BoundedBufMut>(&self, buf: T) -> BufResult<usize, T>
pub async fn read<T: BoundedBufMut>(&self, buf: T) -> BufResult<usize, T>
Read some data from the stream into the buffer.
Returns the original buffer and quantity of data read.
Sourcepub async fn read_fixed<T>(&self, buf: T) -> BufResult<usize, T>where
T: BoundedBufMut<BufMut = FixedBuf>,
pub async fn read_fixed<T>(&self, buf: T) -> BufResult<usize, T>where
T: BoundedBufMut<BufMut = FixedBuf>,
Read some data from the stream into a registered buffer.
Like read, but using a pre-mapped buffer
registered with FixedBufRegistry.
§Errors
In addition to errors that can be reported by read,
this operation fails if the buffer is not registered in the
current tokio-uring runtime.
Sourcepub fn write<T: BoundedBuf>(&self, buf: T) -> UnsubmittedWrite<T>
pub fn write<T: BoundedBuf>(&self, buf: T) -> UnsubmittedWrite<T>
Write some data to the stream from the buffer.
Returns the original buffer and quantity of data written.
Sourcepub async fn write_all<T: BoundedBuf>(&self, buf: T) -> BufResult<(), T>
pub async fn write_all<T: BoundedBuf>(&self, buf: T) -> BufResult<(), T>
Attempts to write an entire buffer to the stream.
This method will continuously call write until there is no more data to be
written or an error is returned. This method will not return until the entire
buffer has been successfully written or an error has occurred.
If the buffer contains no data, this will never call write.
§Errors
This function will return the first error that write returns.
§Examples
use std::net::SocketAddr;
use tokio_uring::net::TcpListener;
use tokio_uring::buf::BoundedBuf;
let addr: SocketAddr = "127.0.0.1:0".parse().unwrap();
tokio_uring::start(async {
let listener = TcpListener::bind(addr).unwrap();
println!("Listening on {}", listener.local_addr().unwrap());
loop {
let (stream, _) = listener.accept().await.unwrap();
tokio_uring::spawn(async move {
let mut n = 0;
let mut buf = vec![0u8; 4096];
loop {
let (result, nbuf) = stream.read(buf).await;
buf = nbuf;
let read = result.unwrap();
if read == 0 {
break;
}
let (res, slice) = stream.write_all(buf.slice(..read)).await;
let _ = res.unwrap();
buf = slice.into_inner();
n += read;
}
});
}
});Sourcepub async fn write_fixed<T>(&self, buf: T) -> BufResult<usize, T>where
T: BoundedBuf<Buf = FixedBuf>,
pub async fn write_fixed<T>(&self, buf: T) -> BufResult<usize, T>where
T: BoundedBuf<Buf = FixedBuf>,
Writes data into the socket from a registered buffer.
Like write, but using a pre-mapped buffer
registered with FixedBufRegistry.
§Errors
In addition to errors that can be reported by write,
this operation fails if the buffer is not registered in the
current tokio-uring runtime.
Sourcepub async fn write_fixed_all<T>(&self, buf: T) -> BufResult<(), T>where
T: BoundedBuf<Buf = FixedBuf>,
pub async fn write_fixed_all<T>(&self, buf: T) -> BufResult<(), T>where
T: BoundedBuf<Buf = FixedBuf>,
Attempts to write an entire buffer to the stream.
This method will continuously call write_fixed until there is no more data to be
written or an error is returned. This method will not return until the entire
buffer has been successfully written or an error has occurred.
If the buffer contains no data, this will never call write_fixed.
§Errors
This function will return the first error that write_fixed returns.
Sourcepub async fn writev<T: BoundedBuf>(
&self,
buf: Vec<T>,
) -> BufResult<usize, Vec<T>>
pub async fn writev<T: BoundedBuf>( &self, buf: Vec<T>, ) -> BufResult<usize, Vec<T>>
Writes data from multiple buffers into this socket using the scatter/gather IO style.
This function will attempt to write the entire contents of bufs, but
the entire write may not succeed, or the write may also generate an
error. The bytes will be written starting at the specified offset.
§Return
The method returns the operation result and the same array of buffers
passed in as an argument. A return value of 0 typically means that the
underlying socket is no longer able to accept bytes and will likely not
be able to in the future as well, or that the buffer provided is empty.
§Errors
Each call to write may generate an I/O error indicating that the
operation could not be completed. If an error is returned then no bytes
in the buffer were written to this writer.
It is not considered an error if the entire buffer could not be written to this writer.
Sourcepub fn shutdown(&self, how: Shutdown) -> Result<()>
pub fn shutdown(&self, how: Shutdown) -> Result<()>
Shuts down the read, write, or both halves of this connection.
This function will cause all pending and future I/O on the specified portions to return immediately with an appropriate value.
Sourcepub fn set_nodelay(&self, nodelay: bool) -> Result<()>
pub fn set_nodelay(&self, nodelay: bool) -> Result<()>
Sets the value of the TCP_NODELAY option on this socket.
If set, this option disables the Nagle algorithm. This means that segments are always sent as soon as possible, even if there is only a small amount of data. When not set, data is buffered until there is a sufficient amount to send out, thereby avoiding the frequent sending of small packets.