Struct tokio_timer::timer::Timer

source ·
pub struct Timer<T, N = SystemNow> { /* private fields */ }
Expand description

Timer implementation that drives Delay, Interval, and Deadline.

A Timer instance tracks the state necessary for managing time and notifying the Delay instances once their deadlines are reached.

It is expected that a single Timer instance manages many individual Delay instances. The Timer implementation is thread-safe and, as such, is able to handle callers from across threads.

Callers do not use Timer directly to create Delay instances. Instead, Handle is used. A handle for the timer instance is obtained by calling handle. Handle is the type that implements Clone and is Send + Sync.

After creating the Timer instance, the caller must repeatedly call turn. The timer will perform no work unless turn is called repeatedly.

The Timer has a resolution of one millisecond. Any unit of time that falls between milliseconds are rounded up to the next millisecond.

When the Timer instance is dropped, any outstanding Delay instance that has not elapsed will be notified with an error. At this point, calling poll on the Delay instance will result in Err being returned.

Implementation

Timer is based on the paper by Varghese and Lauck.

A hashed timing wheel is a vector of slots, where each slot handles a time slice. As time progresses, the timer walks over the slot for the current instant, and processes each entry for that slot. When the timer reaches the end of the wheel, it starts again at the beginning.

The Timer implementation maintains six wheels arranged in a set of levels. As the levels go up, the slots of the associated wheel represent larger intervals of time. At each level, the wheel has 64 slots. Each slot covers a range of time equal to the wheel at the lower level. At level zero, each slot represents one millisecond of time.

The wheels are:

  • Level 0: 64 x 1 millisecond slots.
  • Level 1: 64 x 64 millisecond slots.
  • Level 2: 64 x ~4 second slots.
  • Level 3: 64 x ~4 minute slots.
  • Level 4: 64 x ~4 hour slots.
  • Level 5: 64 x ~12 day slots.

When the timer processes entries at level zero, it will notify all the Delay instances as their deadlines have been reached. For all higher levels, all entries will be redistributed across the wheel at the next level down. Eventually, as time progresses, entries will Delay instances will either be canceled (dropped) or their associated entries will reach level zero and be notified.

Implementations§

Create a new Timer instance that uses park to block the current thread.

Once the timer has been created, a handle can be obtained using handle. The handle is used to create Delay instances.

Use default when constructing a Timer using the default park instance.

Returns a reference to the underlying Park instance.

Returns a mutable reference to the underlying Park instance.

Create a new Timer instance that uses park to block the current thread and now to get the current Instant.

Specifying the source of time is useful when testing.

Returns a handle to the timer.

The Handle is how Delay instances are created. The Delay instances can either be created directly or the Handle instance can be passed to with_default, setting the timer as the default timer for the execution context.

Performs one iteration of the timer loop.

This function must be called repeatedly in order for the Timer instance to make progress. This is where the work happens.

The Timer will use the Park instance that was specified in new to block the current thread until the next Delay instance elapses. One call to turn results in at most one call to park.park().

Return

On success, Ok(Turn) is returned, where Turn is a placeholder type that currently does nothing but may, in the future, have functions add to provide information about the call to turn.

If the call to park.park() fails, then Err is returned with the error.

Trait Implementations§

Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Executes the destructor for this type. Read more
Unpark handle type for the Park implementation.
Error returned by park
Get a new Unpark handle associated with this Park instance.
Block the current thread unless or until the token is available. Read more
Park the current thread for at most duration. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.