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Radius

Struct Radius 

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pub struct Radius {
    pub top_left: f32,
    pub top_right: f32,
    pub bottom_right: f32,
    pub bottom_left: f32,
}
Expand description

The border radii for the corners of a graphics primitive in the order: top-left, top-right, bottom-right, bottom-left.

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§top_left: f32

Top left radius

§top_right: f32

Top right radius

§bottom_right: f32

Bottom right radius

§bottom_left: f32

Bottom left radius

Implementations§

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impl Radius

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pub fn new(value: impl Into<Pixels>) -> Radius

Creates a new Radius with the same value for each corner.

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pub fn top_left(self, value: impl Into<Pixels>) -> Radius

Sets the top left value of the Radius.

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pub fn top_right(self, value: impl Into<Pixels>) -> Radius

Sets the top right value of the Radius.

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pub fn bottom_right(self, value: impl Into<Pixels>) -> Radius

Sets the bottom right value of the Radius.

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pub fn bottom_left(self, value: impl Into<Pixels>) -> Radius

Sets the bottom left value of the Radius.

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pub fn top(self, value: impl Into<Pixels>) -> Radius

Sets the top left and top right values of the Radius.

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pub fn bottom(self, value: impl Into<Pixels>) -> Radius

Sets the bottom left and bottom right values of the Radius.

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pub fn left(self, value: impl Into<Pixels>) -> Radius

Sets the top left and bottom left values of the Radius.

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pub fn right(self, value: impl Into<Pixels>) -> Radius

Sets the top right and bottom right values of the Radius.

Trait Implementations§

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impl Clone for Radius

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fn clone(&self) -> Radius

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Radius

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Radius

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fn default() -> Radius

Returns the “default value” for a type. Read more
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impl From<f32> for Radius

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fn from(radius: f32) -> Radius

Converts to this type from the input type.
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impl From<i32> for Radius

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fn from(w: i32) -> Radius

Converts to this type from the input type.
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impl From<u32> for Radius

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fn from(w: u32) -> Radius

Converts to this type from the input type.
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impl From<u8> for Radius

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fn from(w: u8) -> Radius

Converts to this type from the input type.
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impl Mul<f32> for Radius

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type Output = Radius

The resulting type after applying the * operator.
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fn mul(self, scale: f32) -> <Radius as Mul<f32>>::Output

Performs the * operation. Read more
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impl PartialEq for Radius

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fn eq(&self, other: &Radius) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Radius

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impl StructuralPartialEq for Radius

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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