pub struct Tooltip<'a, Message, Theme = Theme, Renderer = Renderer>{ /* private fields */ }Expand description
An element to display a widget over another.
§Example
use iced::widget::{container, tooltip};
enum Message {
// ...
}
fn view(_state: &State) -> Element<'_, Message> {
tooltip(
"Hover me to display the tooltip!",
container("This is the tooltip contents!")
.padding(10)
.style(container::rounded_box),
tooltip::Position::Bottom,
).into()
}Implementations§
Source§impl<'a, Message, Theme, Renderer> Tooltip<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Tooltip<'a, Message, Theme, Renderer>
Sourcepub fn new(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
tooltip: impl Into<Element<'a, Message, Theme, Renderer>>,
position: Position,
) -> Self
pub fn new( content: impl Into<Element<'a, Message, Theme, Renderer>>, tooltip: impl Into<Element<'a, Message, Theme, Renderer>>, position: Position, ) -> Self
Creates a new Tooltip.
Sourcepub fn gap(self, gap: impl Into<Pixels>) -> Self
pub fn gap(self, gap: impl Into<Pixels>) -> Self
Sets the gap between the content and its Tooltip.
Sourcepub fn delay(self, delay: Duration) -> Self
pub fn delay(self, delay: Duration) -> Self
Sets the delay before the Tooltip is shown.
Set to Duration::ZERO to be shown immediately.
Sourcepub fn snap_within_viewport(self, snap: bool) -> Self
pub fn snap_within_viewport(self, snap: bool) -> Self
Sets whether the Tooltip is snapped within the viewport.
Trait Implementations§
Source§impl<'a, Message, Theme, Renderer> From<Tooltip<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> From<Tooltip<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
Source§impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Tooltip<'_, Message, Theme, Renderer>
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Tooltip<'_, Message, Theme, Renderer>
Source§fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
)
fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, shell: &mut Shell<'_, Message>, viewport: &Rectangle, )
Source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction
Source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
inherited_style: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, inherited_style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Draws the
Widget using the associated Renderer.Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Tooltip<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !RefUnwindSafe for Tooltip<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Send for Tooltip<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Sync for Tooltip<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Tooltip<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> UnsafeUnpin for Tooltip<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !UnwindSafe for Tooltip<'a, Message, Theme, Renderer>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more