pub struct TreeNode {
pub id: String,
pub type_name: String,
pub props: Value,
pub children: Vec<TreeNode>,
}Expand description
A single node in the UI tree.
Each node has a unique id (scoped to the tree, assigned by the host),
a type_name that determines which widget renders it, a props map
of widget-specific properties, and optional children for container
widgets.
Extension authors receive &TreeNode in their
render method.
Fields§
§id: StringUnique identifier for this node within the tree.
type_name: StringWidget type name (e.g. "button", "text", "slider").
Determines which renderer handles this node.
props: ValueWidget-specific properties. Always a JSON object (defaults to
{} when omitted). Individual widgets read their props via
helpers like prop_str.
children: Vec<TreeNode>Child nodes for container widgets. Empty for leaf widgets.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for TreeNode
impl<'de> Deserialize<'de> for TreeNode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for TreeNode
Auto Trait Implementations§
impl Freeze for TreeNode
impl RefUnwindSafe for TreeNode
impl Send for TreeNode
impl Sync for TreeNode
impl Unpin for TreeNode
impl UnsafeUnpin for TreeNode
impl UnwindSafe for TreeNode
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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