Struct History

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pub struct History<T> { /* private fields */ }
Expand description

A sequence of operations applied to a shared object.

A history is a sequence of operations that have been applied to a shared object. Each Entry in the history indicates either a call to or response from an operation performed by a specific process. It is possible for operations from different processes to be performed concurrently, which is modeled in a history by interleaving the call and response entries for those operations.

§Examples

Consider a history of operations performed on a shared register, where processes can write values and read values that have been written. In the following example process P0 performs a write, after which process P1 performs a read.

use std::matches;
use todc_utils::{History, Action::{Call, Response}};
use todc_utils::linearizability::history::Entry;
use todc_utils::specifications::register::RegisterOperation::{Read, Write};

// P0 |--------|            Write("Hello, World!")
// P1            |--------| Read("Hello, World!")
let actions = vec![
    (0, Call(Write("Hello, World!"))),
    (0, Response(Write("World, World!"))),
    (1, Call(Read(None))),
    (1, Response(Read(Some("Hello, World!")))),
];

let history = History::from_actions(actions);
assert!(matches!(&history[0], Entry::Call(x)));

In the next example processes P0, P1, and P2 each perform a write while P3 performs three reads. Notice that the reads performed by P3 occur concurrently with the writes performed by other processes.

// P0 |--------------------| Write(0)
// P1 |--------------------| Write(1)
// P2 |--------------------| Write(2)
// P3   |--|                 Read(2)
// P3          |--|          Read(1)
// P3                 |--|   Read(0)
let actions = vec![
    (0, Call(Write(0))),
    (1, Call(Write(1))),
    (2, Call(Write(2))),
    (3, Call(Read(None))),
    (3, Response(Read(Some(2)))),
    (3, Call(Read(None))),
    (3, Response(Read(Some(1)))),
    (3, Call(Read(None))),
    (3, Response(Read(Some(0)))),
    (0, Response(Write(0))),
    (1, Response(Write(1))),
    (2, Response(Write(2))),
];

let history = History::from_actions(actions);
assert!(matches!(&history[0], Entry::Call(x)));

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impl<T> History<T>

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pub fn from_actions(actions: Vec<(ProcessId, Action<T>)>) -> Self

Creates a history from a sequence of actions.

§Panics

Panics if actions is empty.

Panics if the resulting history would be incomplete. That is, if there is some Call action that does not have a corresponding Response.

let incomplete_actions = vec![
    (0, Call(Write("Hello"))),
    (1, Call(Write("World"))),
    (0, Response(Write("Hello"))),
    // <-- Missing response to the call by process 1!
];

let history = History::from_actions(incomplete_actions);

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impl<T: Clone> Clone for History<T>

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fn clone(&self) -> History<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for History<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Index<usize> for History<T>

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type Output = Entry<T>

The returned type after indexing.
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fn index(&self, i: usize) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<T> IndexMut<usize> for History<T>

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fn index_mut(&mut self, i: usize) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<T: PartialEq> PartialEq for History<T>

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fn eq(&self, other: &History<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: Eq> Eq for History<T>

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impl<T> StructuralPartialEq for History<T>

Auto Trait Implementations§

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impl<T> Freeze for History<T>

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impl<T> RefUnwindSafe for History<T>
where T: RefUnwindSafe,

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impl<T> Send for History<T>
where T: Send,

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impl<T> Sync for History<T>
where T: Sync,

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impl<T> Unpin for History<T>
where T: Unpin,

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impl<T> UnwindSafe for History<T>
where T: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.