[−][src]Struct tobj::Model
A named model within the file, associates some mesh with a name that was specified with an o
or g
keyword in the OBJ file
Fields
mesh: Mesh
Mesh used by the model containing its geometry
name: String
Name assigned to this mesh
Methods
impl Model
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pub fn new(mesh: Mesh, name: String) -> Model
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Create a new model, associating a name with a mesh
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Model
impl Send for Model
impl Sync for Model
impl Unpin for Model
impl UnwindSafe for Model
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,