pub struct ViewState {
pub show_help: bool,
pub help_scroll: u16,
pub show_qr: bool,
pub show_team_overview: bool,
pub show_task_overlay: bool,
pub task_overlay_scroll: u16,
pub team_overview_scroll: u16,
pub preview_scroll: u16,
pub spinner_frame: usize,
pub last_spinner_update: Instant,
pub marquee_state: MarqueeState,
}Expand description
UI view state (overlays, scroll, animations)
Fields§
§show_help: boolWhether help screen is shown
help_scroll: u16Help screen scroll offset
show_qr: boolWhether QR code screen is shown
show_team_overview: boolWhether the team overview screen is shown
show_task_overlay: boolWhether the task overlay is shown
task_overlay_scroll: u16Task overlay scroll offset
team_overview_scroll: u16Team overview scroll offset
preview_scroll: u16Preview scroll offset
spinner_frame: usizeSpinner animation frame counter
last_spinner_update: InstantLast spinner update time
marquee_state: MarqueeStateMarquee animation state for selected item
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ViewState
impl RefUnwindSafe for ViewState
impl Send for ViewState
impl Sync for ViewState
impl Unpin for ViewState
impl UnsafeUnpin for ViewState
impl UnwindSafe for ViewState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.