#[repr(C)]pub struct tm_animation_state_machine_state_t {
pub num_layers: u32,
pub _padding_239: [c_char; 4],
pub layer_uuid: [tm_uuid_t; 16],
pub state_uuid: [tm_uuid_t; 16],
pub state_type_hash: [u64; 16],
pub state_name_hash: [u64; 16],
pub state_animation_time: [f64; 16],
pub num_variables: u32,
pub _padding_247: [c_char; 4],
pub variable_names: [u64; 64],
pub variable_values: [f32; 64],
}Fields§
§num_layers: u32§_padding_239: [c_char; 4]§layer_uuid: [tm_uuid_t; 16]§state_uuid: [tm_uuid_t; 16]§state_type_hash: [u64; 16]§state_name_hash: [u64; 16]§state_animation_time: [f64; 16]§num_variables: u32§_padding_247: [c_char; 4]§variable_names: [u64; 64]§variable_values: [f32; 64]Trait Implementations§
Source§impl Clone for tm_animation_state_machine_state_t
impl Clone for tm_animation_state_machine_state_t
Source§fn clone(&self) -> tm_animation_state_machine_state_t
fn clone(&self) -> tm_animation_state_machine_state_t
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for tm_animation_state_machine_state_t
Auto Trait Implementations§
impl Freeze for tm_animation_state_machine_state_t
impl RefUnwindSafe for tm_animation_state_machine_state_t
impl Send for tm_animation_state_machine_state_t
impl Sync for tm_animation_state_machine_state_t
impl Unpin for tm_animation_state_machine_state_t
impl UnsafeUnpin for tm_animation_state_machine_state_t
impl UnwindSafe for tm_animation_state_machine_state_t
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more