#[repr(C)]pub struct tm_renderer_shader_compiler_api {Show 14 fields
pub init: Option<unsafe extern "C" fn(allocator: *mut tm_allocator_i) -> *mut tm_renderer_shader_compiler_o>,
pub shutdown: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o)>,
pub num_state_block_types: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o) -> u32>,
pub state_block_type: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type_idx: u32) -> u32>,
pub state_block_name: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type: u32) -> *const c_char>,
pub num_states: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type: u32) -> u32>,
pub state_name: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type: u32, state: u32) -> *const c_char>,
pub value_type: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type: u32, state: u32) -> u32>,
pub num_values: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, value_type: u32) -> u32>,
pub value_name: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, value_type: u32, value: u32) -> *const c_char>,
pub enum_value: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, value_type: u32, value: u32) -> u32>,
pub compile_state_block: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, bind_type: u32, block_type: u32, states: *const tm_renderer_state_value_pair_t, num_raster_states: u32) -> tm_renderer_shader_blob_t>,
pub compile_shader: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, source: *const c_char, entry_point: *const c_char, source_language: u32, stage: u32) -> tm_renderer_shader_blob_t>,
pub release_blob: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, blob: tm_renderer_shader_blob_t)>,
}Fields§
§init: Option<unsafe extern "C" fn(allocator: *mut tm_allocator_i) -> *mut tm_renderer_shader_compiler_o>§shutdown: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o)>§num_state_block_types: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o) -> u32>§state_block_type: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type_idx: u32) -> u32>§state_block_name: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type: u32) -> *const c_char>§num_states: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type: u32) -> u32>§state_name: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type: u32, state: u32) -> *const c_char>§value_type: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, state_block_type: u32, state: u32) -> u32>§num_values: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, value_type: u32) -> u32>§value_name: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, value_type: u32, value: u32) -> *const c_char>§enum_value: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, value_type: u32, value: u32) -> u32>§compile_state_block: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, bind_type: u32, block_type: u32, states: *const tm_renderer_state_value_pair_t, num_raster_states: u32) -> tm_renderer_shader_blob_t>§compile_shader: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, source: *const c_char, entry_point: *const c_char, source_language: u32, stage: u32) -> tm_renderer_shader_blob_t>§release_blob: Option<unsafe extern "C" fn(inst: *mut tm_renderer_shader_compiler_o, blob: tm_renderer_shader_blob_t)>Trait Implementations§
Source§impl Clone for tm_renderer_shader_compiler_api
impl Clone for tm_renderer_shader_compiler_api
Source§fn clone(&self) -> tm_renderer_shader_compiler_api
fn clone(&self) -> tm_renderer_shader_compiler_api
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for tm_renderer_shader_compiler_api
Auto Trait Implementations§
impl Freeze for tm_renderer_shader_compiler_api
impl RefUnwindSafe for tm_renderer_shader_compiler_api
impl Send for tm_renderer_shader_compiler_api
impl Sync for tm_renderer_shader_compiler_api
impl Unpin for tm_renderer_shader_compiler_api
impl UnsafeUnpin for tm_renderer_shader_compiler_api
impl UnwindSafe for tm_renderer_shader_compiler_api
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more