#[repr(C)]pub struct tm_renderer_backend_resource_allocator_i {Show 15 fields
pub inst: *mut c_void,
pub command_buffer_size_buffer: Option<unsafe extern "C" fn(inst: *mut c_void, buffer: *const tm_renderer_buffer_t, device_affinity_mask: u32) -> u32>,
pub command_buffer_size_image_buffer: Option<unsafe extern "C" fn(inst: *mut c_void, image: *const tm_renderer_image_buffer_t, device_affinity_mask: u32) -> u32>,
pub command_buffer_size_shader: Option<unsafe extern "C" fn(inst: *mut c_void, shader: *const tm_renderer_shader_t, device_affinity_mask: u32) -> u32>,
pub command_buffer_size_shader_state_override: Option<unsafe extern "C" fn(inst: *mut c_void, state_override: *const tm_renderer_shader_state_override_t, device_affinity_mask: u32) -> u32>,
pub command_buffer_size_sampler: Option<unsafe extern "C" fn(inst: *mut c_void, sampler: *const tm_renderer_sampler_t, device_affinity_mask: u32) -> u32>,
pub command_buffer_size_queue_fence: Option<unsafe extern "C" fn(inst: *mut c_void, device_affinity_mask: u32) -> u32>,
pub command_buffer_size_resource_binder: Option<unsafe extern "C" fn(inst: *mut c_void, num_bind_points: u32, device_affinity_mask: u32) -> u32>,
pub create_buffer: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, buffer: *const tm_renderer_buffer_t, device_affinity_mask: u32) -> u32>,
pub create_image_buffer: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, image: *const tm_renderer_image_buffer_t, device_affinity_mask: u32) -> u32>,
pub create_shader: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, shader: *const tm_renderer_shader_t, device_affinity_mask: u32) -> u32>,
pub create_shader_state_override: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, state_override: *const tm_renderer_shader_state_override_t, device_affinity_mask: u32) -> u32>,
pub create_sampler: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, sampler: *const tm_renderer_sampler_t, device_affinity_mask: u32) -> u32>,
pub create_queue_fence: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, device_affinity_mask: u32) -> u32>,
pub create_resource_binder: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, bind_points: *const tm_renderer_resource_bind_point_t, num_bind_points: u32, device_affinity_mask: u32) -> u32>,
}Fields§
§inst: *mut c_void§command_buffer_size_buffer: Option<unsafe extern "C" fn(inst: *mut c_void, buffer: *const tm_renderer_buffer_t, device_affinity_mask: u32) -> u32>§command_buffer_size_image_buffer: Option<unsafe extern "C" fn(inst: *mut c_void, image: *const tm_renderer_image_buffer_t, device_affinity_mask: u32) -> u32>§command_buffer_size_shader: Option<unsafe extern "C" fn(inst: *mut c_void, shader: *const tm_renderer_shader_t, device_affinity_mask: u32) -> u32>§command_buffer_size_shader_state_override: Option<unsafe extern "C" fn(inst: *mut c_void, state_override: *const tm_renderer_shader_state_override_t, device_affinity_mask: u32) -> u32>§command_buffer_size_sampler: Option<unsafe extern "C" fn(inst: *mut c_void, sampler: *const tm_renderer_sampler_t, device_affinity_mask: u32) -> u32>§command_buffer_size_queue_fence: Option<unsafe extern "C" fn(inst: *mut c_void, device_affinity_mask: u32) -> u32>§command_buffer_size_resource_binder: Option<unsafe extern "C" fn(inst: *mut c_void, num_bind_points: u32, device_affinity_mask: u32) -> u32>§create_buffer: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, buffer: *const tm_renderer_buffer_t, device_affinity_mask: u32) -> u32>§create_image_buffer: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, image: *const tm_renderer_image_buffer_t, device_affinity_mask: u32) -> u32>§create_shader: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, shader: *const tm_renderer_shader_t, device_affinity_mask: u32) -> u32>§create_shader_state_override: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, state_override: *const tm_renderer_shader_state_override_t, device_affinity_mask: u32) -> u32>§create_sampler: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, sampler: *const tm_renderer_sampler_t, device_affinity_mask: u32) -> u32>§create_queue_fence: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, device_affinity_mask: u32) -> u32>§create_resource_binder: Option<unsafe extern "C" fn(inst: *mut c_void, dest: *mut c_void, bind_points: *const tm_renderer_resource_bind_point_t, num_bind_points: u32, device_affinity_mask: u32) -> u32>Trait Implementations§
Source§impl Clone for tm_renderer_backend_resource_allocator_i
impl Clone for tm_renderer_backend_resource_allocator_i
Source§fn clone(&self) -> tm_renderer_backend_resource_allocator_i
fn clone(&self) -> tm_renderer_backend_resource_allocator_i
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for tm_renderer_backend_resource_allocator_i
Auto Trait Implementations§
impl Freeze for tm_renderer_backend_resource_allocator_i
impl RefUnwindSafe for tm_renderer_backend_resource_allocator_i
impl !Send for tm_renderer_backend_resource_allocator_i
impl !Sync for tm_renderer_backend_resource_allocator_i
impl Unpin for tm_renderer_backend_resource_allocator_i
impl UnsafeUnpin for tm_renderer_backend_resource_allocator_i
impl UnwindSafe for tm_renderer_backend_resource_allocator_i
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more