#[repr(C)]pub struct tm_dcc_asset_scene_instance_o {
pub instance_idx: u32,
pub _padding_24: [c_char; 4],
pub entity_id: u64,
pub transform_version: u32,
pub scene_to_world: tm_mat44_t,
pub front_face_cw: bool,
pub _padding_30: [c_char; 3],
pub last_transform_version: u32,
pub _padding_32: [c_char; 4],
pub shader: *mut tm_shader_o,
pub cbufs: *mut tm_shader_constant_buffer_instance_t,
}Fields§
§instance_idx: u32§_padding_24: [c_char; 4]§entity_id: u64§transform_version: u32§scene_to_world: tm_mat44_t§front_face_cw: bool§_padding_30: [c_char; 3]§last_transform_version: u32§_padding_32: [c_char; 4]§shader: *mut tm_shader_o§cbufs: *mut tm_shader_constant_buffer_instance_tTrait Implementations§
Source§impl Clone for tm_dcc_asset_scene_instance_o
impl Clone for tm_dcc_asset_scene_instance_o
Source§fn clone(&self) -> tm_dcc_asset_scene_instance_o
fn clone(&self) -> tm_dcc_asset_scene_instance_o
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for tm_dcc_asset_scene_instance_o
Auto Trait Implementations§
impl Freeze for tm_dcc_asset_scene_instance_o
impl RefUnwindSafe for tm_dcc_asset_scene_instance_o
impl !Send for tm_dcc_asset_scene_instance_o
impl !Sync for tm_dcc_asset_scene_instance_o
impl Unpin for tm_dcc_asset_scene_instance_o
impl UnsafeUnpin for tm_dcc_asset_scene_instance_o
impl UnwindSafe for tm_dcc_asset_scene_instance_o
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more