#[repr(C)]pub struct tm_shader_declaration_api {Show 14 fields
pub clear: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o)>,
pub append_render_states: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, block_type: u32, states: *const tm_renderer_state_value_pair_t, num_states: u32)>,
pub append_serialized_render_states: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, block_type: u32, data: *const u8)>,
pub append_static_sampler_states: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, state_block_name_hash: u64, states: *const tm_renderer_state_value_pair_t, num_states: u32)>,
pub request_channel: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, channel_name: *const c_char)>,
pub set_constant: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, constant: tm_shader_constant_t)>,
pub set_resource: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, resource: tm_shader_resource_t)>,
pub set_stage_export: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, stage_export: tm_shader_stage_export_t)>,
pub set_stage_system_semantic_import: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, type_: tm_shader_system_semantic_type)>,
pub set_stage_system_semantic_export: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, type_: tm_shader_system_semantic_type)>,
pub set_stage_attribute: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, attr: tm_shader_stage_attribute_t)>,
pub append_patch_code: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, domain: u32, code: *const c_char, source_file: *const c_char, source_line: u32)>,
pub append_code: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, code: *const c_char, source_file: *const c_char, source_line: u32)>,
pub append_common_code: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, code: *const c_char, source_file: *const c_char, source_line: u32)>,
}Fields§
§clear: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o)>§append_render_states: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, block_type: u32, states: *const tm_renderer_state_value_pair_t, num_states: u32)>§append_serialized_render_states: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, block_type: u32, data: *const u8)>§append_static_sampler_states: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, state_block_name_hash: u64, states: *const tm_renderer_state_value_pair_t, num_states: u32)>§request_channel: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, channel_name: *const c_char)>§set_constant: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, constant: tm_shader_constant_t)>§set_resource: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, resource: tm_shader_resource_t)>§set_stage_export: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, stage_export: tm_shader_stage_export_t)>§set_stage_system_semantic_import: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, type_: tm_shader_system_semantic_type)>§set_stage_system_semantic_export: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, type_: tm_shader_system_semantic_type)>§set_stage_attribute: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, attr: tm_shader_stage_attribute_t)>§append_patch_code: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, domain: u32, code: *const c_char, source_file: *const c_char, source_line: u32)>§append_code: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, stage_flag: u32, code: *const c_char, source_file: *const c_char, source_line: u32)>§append_common_code: Option<unsafe extern "C" fn(inst: *mut tm_shader_declaration_o, code: *const c_char, source_file: *const c_char, source_line: u32)>Trait Implementations§
Source§impl Clone for tm_shader_declaration_api
impl Clone for tm_shader_declaration_api
Source§fn clone(&self) -> tm_shader_declaration_api
fn clone(&self) -> tm_shader_declaration_api
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for tm_shader_declaration_api
Auto Trait Implementations§
impl Freeze for tm_shader_declaration_api
impl RefUnwindSafe for tm_shader_declaration_api
impl Send for tm_shader_declaration_api
impl Sync for tm_shader_declaration_api
impl Unpin for tm_shader_declaration_api
impl UnwindSafe for tm_shader_declaration_api
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more