#[repr(C)]pub struct tm_scene_tree_node_names_t {
pub hash: u64,
pub n: u32,
pub _padding_59: [c_char; 4],
pub node_names: *const u64,
}Fields§
§hash: u64§n: u32§_padding_59: [c_char; 4]§node_names: *const u64Trait Implementations§
Source§impl Clone for tm_scene_tree_node_names_t
impl Clone for tm_scene_tree_node_names_t
Source§fn clone(&self) -> tm_scene_tree_node_names_t
fn clone(&self) -> tm_scene_tree_node_names_t
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for tm_scene_tree_node_names_t
Auto Trait Implementations§
impl Freeze for tm_scene_tree_node_names_t
impl RefUnwindSafe for tm_scene_tree_node_names_t
impl !Send for tm_scene_tree_node_names_t
impl !Sync for tm_scene_tree_node_names_t
impl Unpin for tm_scene_tree_node_names_t
impl UnwindSafe for tm_scene_tree_node_names_t
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more