tm_camera_api

Struct tm_camera_api 

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#[repr(C)]
pub struct tm_camera_api { pub view_from_transform: Option<unsafe extern "C" fn(view: *mut tm_mat44_t, tm: *const tm_transform_t) -> *mut tm_mat44_t>, pub transform_from_view: Option<unsafe extern "C" fn(tm: *mut tm_transform_t, view: *const tm_mat44_t) -> *mut tm_transform_t>, pub projection_from_frustum: Option<unsafe extern "C" fn(proj: *mut tm_mat44_t, left: f32, right: f32, bottom: f32, top: f32, near: f32, far: f32) -> *mut tm_mat44_t>, pub projection_from_fov: Option<unsafe extern "C" fn(proj: *mut tm_mat44_t, near_plane: f32, far_plane: f32, vertical_fov: f32, aspect: f32) -> *mut tm_mat44_t>, pub orthographic_from_frustum: Option<unsafe extern "C" fn(proj: *mut tm_mat44_t, left: f32, right: f32, bottom: f32, top: f32, near: f32, far: f32) -> *mut tm_mat44_t>, pub update_free_flight: Option<unsafe extern "C" fn(tm: *mut tm_transform_t, t: tm_vec3_t, r: tm_vec2_t)>, pub update_pan: Option<unsafe extern "C" fn(tm: *mut tm_transform_t, focus_position: *mut tm_vec3_t, pan: tm_vec2_t)>, pub update_maya: Option<unsafe extern "C" fn(tm: *mut tm_transform_t, focus_position: tm_vec3_t, zoom: f32, rot: tm_vec2_t)>, pub world_to_screen: Option<unsafe extern "C" fn(camera: *const tm_camera_t, transform: tm_camera_transform, viewport: tm_rect_t, world: *const tm_vec3_t, screen: *mut tm_vec3_t, n: u32) -> *mut tm_vec3_t>, pub screen_to_world: Option<unsafe extern "C" fn(camera: *const tm_camera_t, transform: tm_camera_transform, viewport: tm_rect_t, screen: *const tm_vec3_t, world: *mut tm_vec3_t, n: u32) -> *mut tm_vec3_t>, pub meters_per_pixel: Option<unsafe extern "C" fn(distance: f32, vertical_fov: f32, viewport_height: f32) -> f32>, }

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§view_from_transform: Option<unsafe extern "C" fn(view: *mut tm_mat44_t, tm: *const tm_transform_t) -> *mut tm_mat44_t>§transform_from_view: Option<unsafe extern "C" fn(tm: *mut tm_transform_t, view: *const tm_mat44_t) -> *mut tm_transform_t>§projection_from_frustum: Option<unsafe extern "C" fn(proj: *mut tm_mat44_t, left: f32, right: f32, bottom: f32, top: f32, near: f32, far: f32) -> *mut tm_mat44_t>§projection_from_fov: Option<unsafe extern "C" fn(proj: *mut tm_mat44_t, near_plane: f32, far_plane: f32, vertical_fov: f32, aspect: f32) -> *mut tm_mat44_t>§orthographic_from_frustum: Option<unsafe extern "C" fn(proj: *mut tm_mat44_t, left: f32, right: f32, bottom: f32, top: f32, near: f32, far: f32) -> *mut tm_mat44_t>§update_free_flight: Option<unsafe extern "C" fn(tm: *mut tm_transform_t, t: tm_vec3_t, r: tm_vec2_t)>§update_pan: Option<unsafe extern "C" fn(tm: *mut tm_transform_t, focus_position: *mut tm_vec3_t, pan: tm_vec2_t)>§update_maya: Option<unsafe extern "C" fn(tm: *mut tm_transform_t, focus_position: tm_vec3_t, zoom: f32, rot: tm_vec2_t)>§world_to_screen: Option<unsafe extern "C" fn(camera: *const tm_camera_t, transform: tm_camera_transform, viewport: tm_rect_t, world: *const tm_vec3_t, screen: *mut tm_vec3_t, n: u32) -> *mut tm_vec3_t>§screen_to_world: Option<unsafe extern "C" fn(camera: *const tm_camera_t, transform: tm_camera_transform, viewport: tm_rect_t, screen: *const tm_vec3_t, world: *mut tm_vec3_t, n: u32) -> *mut tm_vec3_t>§meters_per_pixel: Option<unsafe extern "C" fn(distance: f32, vertical_fov: f32, viewport_height: f32) -> f32>

Trait Implementations§

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impl Clone for tm_camera_api

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fn clone(&self) -> tm_camera_api

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for tm_camera_api

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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