#[repr(C)]pub struct tm_animation_simple_player_component_api {
pub update: Option<unsafe extern "C" fn(man: *mut tm_animation_simple_player_component_manager_o, dt: f32)>,
pub play: Option<unsafe extern "C" fn(man: *mut tm_animation_simple_player_component_manager_o, c: *mut tm_animation_simple_player_component_t, animation: tm_tt_id_t, st: *mut tm_scene_tree_component_t)>,
}Fields§
§update: Option<unsafe extern "C" fn(man: *mut tm_animation_simple_player_component_manager_o, dt: f32)>§play: Option<unsafe extern "C" fn(man: *mut tm_animation_simple_player_component_manager_o, c: *mut tm_animation_simple_player_component_t, animation: tm_tt_id_t, st: *mut tm_scene_tree_component_t)>Trait Implementations§
Source§impl Clone for tm_animation_simple_player_component_api
impl Clone for tm_animation_simple_player_component_api
Source§fn clone(&self) -> tm_animation_simple_player_component_api
fn clone(&self) -> tm_animation_simple_player_component_api
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for tm_animation_simple_player_component_api
Auto Trait Implementations§
impl Freeze for tm_animation_simple_player_component_api
impl RefUnwindSafe for tm_animation_simple_player_component_api
impl Send for tm_animation_simple_player_component_api
impl Sync for tm_animation_simple_player_component_api
impl Unpin for tm_animation_simple_player_component_api
impl UnsafeUnpin for tm_animation_simple_player_component_api
impl UnwindSafe for tm_animation_simple_player_component_api
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more