#[repr(C)]pub struct tm_scene_tree_component_api {
pub setup_nodes: Option<unsafe extern "C" fn(*mut tm_scene_tree_component_manager_o, *mut tm_scene_tree_component_t, *const tm_scene_tree_node_t, u32, *const i8)>,
pub node_names: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t) -> tm_scene_tree_node_names_t>,
pub node_index_from_name: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t, u64, u32) -> u32>,
pub world_matrices: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t) -> *const tm_mat44_t>,
pub local_matrices: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t) -> *const tm_mat44_t>,
pub local_transform: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t, u32) -> tm_transform_t>,
pub world_transform: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t, u32) -> tm_transform_t>,
pub set_local_transform: Option<unsafe extern "C" fn(*mut tm_scene_tree_component_t, u32, *const tm_transform_t)>,
pub set_local_matrix: Option<unsafe extern "C" fn(*mut tm_scene_tree_component_t, u32, *const tm_mat44_t)>,
pub transform: Option<unsafe extern "C" fn(*mut tm_scene_tree_component_t, *const tm_transform_t, u64)>,
}Fields§
§setup_nodes: Option<unsafe extern "C" fn(*mut tm_scene_tree_component_manager_o, *mut tm_scene_tree_component_t, *const tm_scene_tree_node_t, u32, *const i8)>§node_names: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t) -> tm_scene_tree_node_names_t>§node_index_from_name: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t, u64, u32) -> u32>§world_matrices: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t) -> *const tm_mat44_t>§local_matrices: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t) -> *const tm_mat44_t>§local_transform: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t, u32) -> tm_transform_t>§world_transform: Option<unsafe extern "C" fn(*const tm_scene_tree_component_t, u32) -> tm_transform_t>§set_local_transform: Option<unsafe extern "C" fn(*mut tm_scene_tree_component_t, u32, *const tm_transform_t)>§set_local_matrix: Option<unsafe extern "C" fn(*mut tm_scene_tree_component_t, u32, *const tm_mat44_t)>§transform: Option<unsafe extern "C" fn(*mut tm_scene_tree_component_t, *const tm_transform_t, u64)>Trait Implementations§
Source§impl Clone for tm_scene_tree_component_api
impl Clone for tm_scene_tree_component_api
Source§fn clone(&self) -> tm_scene_tree_component_api
fn clone(&self) -> tm_scene_tree_component_api
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for tm_scene_tree_component_api
Auto Trait Implementations§
impl Freeze for tm_scene_tree_component_api
impl RefUnwindSafe for tm_scene_tree_component_api
impl Send for tm_scene_tree_component_api
impl Sync for tm_scene_tree_component_api
impl Unpin for tm_scene_tree_component_api
impl UnwindSafe for tm_scene_tree_component_api
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more