Struct tm_renderer_shader_compiler_api

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#[repr(C)]
pub struct tm_renderer_shader_compiler_api {
Show 14 fields pub init: Option<unsafe extern "C" fn(*mut tm_allocator_i) -> *mut tm_renderer_shader_compiler_o>, pub shutdown: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o)>, pub num_state_block_types: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o) -> u32>, pub state_block_type: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32) -> u32>, pub state_block_name: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32) -> *const i8>, pub num_states: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32) -> u32>, pub state_name: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32) -> *const i8>, pub value_type: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32) -> u32>, pub num_values: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32) -> u32>, pub value_name: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32) -> *const i8>, pub enum_value: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32) -> u32>, pub compile_state_block: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32, *const tm_renderer_state_value_pair_t, u32) -> tm_renderer_shader_blob_t>, pub compile_shader: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, *const i8, *const i8, u32, u32) -> tm_renderer_shader_blob_t>, pub release_blob: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, tm_renderer_shader_blob_t)>,
}

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§init: Option<unsafe extern "C" fn(*mut tm_allocator_i) -> *mut tm_renderer_shader_compiler_o>§shutdown: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o)>§num_state_block_types: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o) -> u32>§state_block_type: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32) -> u32>§state_block_name: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32) -> *const i8>§num_states: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32) -> u32>§state_name: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32) -> *const i8>§value_type: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32) -> u32>§num_values: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32) -> u32>§value_name: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32) -> *const i8>§enum_value: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32) -> u32>§compile_state_block: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, u32, u32, *const tm_renderer_state_value_pair_t, u32) -> tm_renderer_shader_blob_t>§compile_shader: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, *const i8, *const i8, u32, u32) -> tm_renderer_shader_blob_t>§release_blob: Option<unsafe extern "C" fn(*mut tm_renderer_shader_compiler_o, tm_renderer_shader_blob_t)>

Trait Implementations§

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impl Clone for tm_renderer_shader_compiler_api

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fn clone(&self) -> tm_renderer_shader_compiler_api

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for tm_renderer_shader_compiler_api

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impl<T> Any for T
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fn type_id(&self) -> TypeId

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn into(self) -> U

Calls U::from(self).

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type Owned = T

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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