Expand description
Types implementing this trait can be pushed onto the Lua stack by value.
Push the value into lua by value
Same as push_into_lua but can only succeed and is only available if
Err implements Into<Void>.
impl<L, Z, R, A: 'static, B: 'static, C: 'static, D: 'static, E: 'static, F: 'static, G: 'static, H: 'static, I: 'static, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (A, B, C, D, E, F, G, H, I, J, K, M, N), R> where
L: AsLua,
Z: FnMut(A, B, C, D, E, F, G, H, I, J, K, M, N) -> R,
(A, B, C, D, E, F, G, H, I, J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,
impl<L, Z, R, B: 'static, C: 'static, D: 'static, E: 'static, F: 'static, G: 'static, H: 'static, I: 'static, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (B, C, D, E, F, G, H, I, J, K, M, N), R> where
L: AsLua,
Z: FnMut(B, C, D, E, F, G, H, I, J, K, M, N) -> R,
(B, C, D, E, F, G, H, I, J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,
impl<L, Z, R, C: 'static, D: 'static, E: 'static, F: 'static, G: 'static, H: 'static, I: 'static, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (C, D, E, F, G, H, I, J, K, M, N), R> where
L: AsLua,
Z: FnMut(C, D, E, F, G, H, I, J, K, M, N) -> R,
(C, D, E, F, G, H, I, J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,
impl<L, Z, R, D: 'static, E: 'static, F: 'static, G: 'static, H: 'static, I: 'static, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (D, E, F, G, H, I, J, K, M, N), R> where
L: AsLua,
Z: FnMut(D, E, F, G, H, I, J, K, M, N) -> R,
(D, E, F, G, H, I, J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,
impl<L, Z, R, E: 'static, F: 'static, G: 'static, H: 'static, I: 'static, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (E, F, G, H, I, J, K, M, N), R> where
L: AsLua,
Z: FnMut(E, F, G, H, I, J, K, M, N) -> R,
(E, F, G, H, I, J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,
impl<L, Z, R, F: 'static, G: 'static, H: 'static, I: 'static, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (F, G, H, I, J, K, M, N), R> where
L: AsLua,
Z: FnMut(F, G, H, I, J, K, M, N) -> R,
(F, G, H, I, J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,
impl<L, Z, R, G: 'static, H: 'static, I: 'static, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (G, H, I, J, K, M, N), R> where
L: AsLua,
Z: FnMut(G, H, I, J, K, M, N) -> R,
(G, H, I, J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,
impl<L, Z, R, H: 'static, I: 'static, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (H, I, J, K, M, N), R> where
L: AsLua,
Z: FnMut(H, I, J, K, M, N) -> R,
(H, I, J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,
impl<L, Z, R, I: 'static, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (I, J, K, M, N), R> where
L: AsLua,
Z: FnMut(I, J, K, M, N) -> R,
(I, J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,
impl<L, Z, R, J: 'static, K: 'static, M: 'static, N: 'static> PushInto<L> for Function<Z, (J, K, M, N), R> where
L: AsLua,
Z: FnMut(J, K, M, N) -> R,
(J, K, M, N): for<'p> LuaRead<&'p InsideCallback>,
R: PushInto<InsideCallback> + 'static,