Skip to main content

Op

Enum Op 

Source
#[repr(u8)]
pub enum Op {
Show 68 variants LoadConst = 0, LoadNone = 1, LoadTrue = 2, LoadFalse = 3, Move = 4, GetLocal = 5, SetLocal = 6, GetGlobal = 7, SetGlobal = 8, GetUpvalue = 9, SetUpvalue = 10, Add = 11, Sub = 12, Mul = 13, Div = 14, Mod = 15, Pow = 16, Neg = 17, Eq = 18, Neq = 19, Lt = 20, Gt = 21, Lte = 22, Gte = 23, And = 24, Or = 25, Not = 26, Concat = 27, Jump = 28, JumpIfFalse = 29, JumpIfTrue = 30, Call = 31, Return = 32, Closure = 33, NewList = 34, GetIndex = 35, SetIndex = 36, NewMap = 37, TablePipe = 38, CallBuiltin = 39, ForIter = 40, ForPrep = 41, TestMatch = 42, NullCoalesce = 43, GetMember = 44, Interpolate = 45, Train = 46, PipelineExec = 47, StreamExec = 48, ConnectorDecl = 49, NewStruct = 50, SetMember = 51, NewEnum = 52, MatchEnum = 53, MethodCall = 54, Throw = 55, TryBegin = 56, TryEnd = 57, Import = 58, Await = 59, Yield = 60, TryPropagate = 61, ExtractField = 62, ExtractNamedField = 63, LoadMoved = 64, MakeRef = 65, ParallelFor = 66, AgentExec = 67,
}
Expand description

Bytecode operations for the TL virtual machine.

Variants§

§

LoadConst = 0

Load constant pool[Bx] into register A

§

LoadNone = 1

Load None into register A

§

LoadTrue = 2

Load true into register A

§

LoadFalse = 3

Load false into register A

§

Move = 4

Copy register B into register A

§

GetLocal = 5

Load local slot B into register A

§

SetLocal = 6

Store register A into local slot B

§

GetGlobal = 7

Load global named by constant Bx into register A

§

SetGlobal = 8

Store register A into global named by constant Bx

§

GetUpvalue = 9

Load upvalue index B into register A

§

SetUpvalue = 10

Store register A into upvalue index B

§

Add = 11

A = B + C

§

Sub = 12

A = B - C

§

Mul = 13

A = B * C

§

Div = 14

A = B / C

§

Mod = 15

A = B % C

§

Pow = 16

A = B ** C

§

Neg = 17

A = -B

§

Eq = 18

A = (B == C)

§

Neq = 19

A = (B != C)

§

Lt = 20

A = (B < C)

§

Gt = 21

A = (B > C)

§

Lte = 22

A = (B <= C)

§

Gte = 23

A = (B >= C)

§

And = 24

A = B and C

§

Or = 25

A = B or C

§

Not = 26

A = not B

§

Concat = 27

A = concat(B, C)

§

Jump = 28

Jump by signed offset Bx (as i16)

§

JumpIfFalse = 29

If register A is falsy, jump by signed offset Bx

§

JumpIfTrue = 30

If register A is truthy, jump by signed offset Bx

§

Call = 31

Call: A = function register, B = first arg register, C = arg count Result goes into register A

§

Return = 32

Return register A

§

Closure = 33

Create closure from prototype at constant Bx, store in A Followed by upvalue descriptors

§

NewList = 34

Create list: A = dest, B = start register, C = count

§

GetIndex = 35

A = B[C]

§

SetIndex = 36

B[C] = A

§

NewMap = 37

Create map: A = dest, B = start register (alternating key/value), C = pair count

§

TablePipe = 38

TablePipe: A = table reg, B = op constant index, C = args start The VM handles this specially for DataFusion table ops

§

CallBuiltin = 39

CallBuiltin: A = dest, B = builtin id, C = first arg reg Next instruction word: arg count in A field

§

ForIter = 40

ForIter: A = iterator reg, B = value dest, jump offset in next Bx if done

§

ForPrep = 41

ForPrep: A = dest for iterator, B = list register

§

TestMatch = 42

TestMatch: A = subject reg, B = pattern reg, C = dest bool reg

§

NullCoalesce = 43

NullCoalesce: if A is None, A = B

§

GetMember = 44

GetMember: A = dest, B = object reg, C = field name constant

§

Interpolate = 45

Interpolate: A = dest, B = template constant, C = values start reg Next instruction word: value count in A field

§

Train = 46

Train: A = dest for model, B = algorithm constant, C = config constant

§

PipelineExec = 47

PipelineExec: A = dest for result, B = pipeline blocks constant, C = config constant

§

StreamExec = 48

StreamExec: A = dest, B = stream def constant, C = source register

§

ConnectorDecl = 49

ConnectorDecl: A = dest, B = connector type constant, C = config constant

§

NewStruct = 50

NewStruct: A = dest, B = type name constant, C = field count Followed by field name/value register pairs

§

SetMember = 51

SetMember: A = object reg, B = field name constant, C = value reg

§

NewEnum = 52

NewEnum: A = dest, B = type+variant name constant, C = args start reg Next instruction: arg count in A field

§

MatchEnum = 53

MatchEnum: A = subject reg, B = variant name constant, C = dest bool reg

§

MethodCall = 54

MethodCall: A = dest/func reg, B = object reg, C = method name constant Next instruction: args_start in A, arg_count in B

§

Throw = 55

Throw: A = value register to throw

§

TryBegin = 56

TryBegin: A = catch handler offset (as Bx signed)

§

TryEnd = 57

TryEnd: pops the try handler

§

Import = 58

Import: A = dest, Bx = path constant

§

Await = 59

Await: A = dest, B = task register (passthrough if not a task)

§

Yield = 60

Yield: A = value register to yield (suspends generator)

§

TryPropagate = 61

TryPropagate: A = dest, B = source register If source is Err(…) → early return from current function If source is Ok(v) → A = v (unwrap) If source is None → early return None Otherwise → passthrough

§

ExtractField = 62

ExtractField: A = dest, B = source reg, C = field index Extracts field[C] from an enum instance or list into dest. If C has high bit set (C | 0x80), extracts rest (sublist from index C & 0x7F).

§

ExtractNamedField = 63

ExtractNamedField: A = dest, B = source reg, C = field name constant index Extracts a named field from a struct into dest.

§

LoadMoved = 64

LoadMoved: A = Moved tombstone

§

MakeRef = 65

MakeRef: A = Ref(B) — wrap value in read-only reference

§

ParallelFor = 66

ParallelFor: A = list reg, B = body prototype constant, C = unused

§

AgentExec = 67

AgentExec: A = dest, B = name constant, C = config constant

Implementations§

Source§

impl Op

Source

pub fn name(&self) -> &'static str

Return a human-readable name for this opcode.

Trait Implementations§

Source§

impl Clone for Op

Source§

fn clone(&self) -> Op

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Op

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for Op

Source§

fn eq(&self, other: &Op) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl TryFrom<u8> for Op

Source§

type Error = u8

The type returned in the event of a conversion error.
Source§

fn try_from(value: u8) -> Result<Self, Self::Error>

Performs the conversion.
Source§

impl Copy for Op

Source§

impl Eq for Op

Source§

impl StructuralPartialEq for Op

Auto Trait Implementations§

§

impl Freeze for Op

§

impl RefUnwindSafe for Op

§

impl Send for Op

§

impl Sync for Op

§

impl Unpin for Op

§

impl UnsafeUnpin for Op

§

impl UnwindSafe for Op

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> DynEq for T
where T: Eq + Any,

Source§

fn dyn_eq(&self, other: &(dyn Any + 'static)) -> bool

Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

§Example
println!("{}", value.underline());

Returns self with the attr() set to [Attribute :: Blink].

§Example
println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Wrap].

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Linger].

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1:

renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Resetting].

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> PolicyExt for T
where T: ?Sized,

Source§

fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
Source§

fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> Allocation for T
where T: RefUnwindSafe + Send + Sync,

Source§

impl<T> DeserializeOwnedAlias for T

Source§

impl<T> SendAlias for T

Source§

impl<T> SerializeAlias for T

Source§

impl<T> SyncAlias for T