pub struct MouseState {
pub double_click_window: Duration,
/* private fields */
}Expand description
Mouse interaction state driven by handle_board_mouse (D4). A Down
records the press origin, Drag frames promote it into an active drag (no
board mutation while dragging), and the resolving Up decides between a
plain click / double-click / drag-drop.
Fields§
§double_click_window: DurationTrait Implementations§
Source§impl Debug for MouseState
impl Debug for MouseState
Auto Trait Implementations§
impl Freeze for MouseState
impl RefUnwindSafe for MouseState
impl Send for MouseState
impl Sync for MouseState
impl Unpin for MouseState
impl UnsafeUnpin for MouseState
impl UnwindSafe for MouseState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more