pub enum HitTarget {
Card {
col: usize,
row: usize,
},
Column {
col: usize,
},
}Expand description
What a pointer position over the board resolves to (D3). row is the
card’s index inside its column — the same index BoardState::selected
uses — so the caller can compare it directly against the selection.
Variants§
Trait Implementations§
impl Copy for HitTarget
impl Eq for HitTarget
impl StructuralPartialEq for HitTarget
Auto Trait Implementations§
impl Freeze for HitTarget
impl RefUnwindSafe for HitTarget
impl Send for HitTarget
impl Sync for HitTarget
impl Unpin for HitTarget
impl UnsafeUnpin for HitTarget
impl UnwindSafe for HitTarget
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more