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Change

Enum Change 

Source
pub enum Change {
    SetAttr {
        path: Vec<usize>,
        key: String,
        value: Value,
    },
    RemoveAttr {
        path: Vec<usize>,
        key: String,
    },
    SetText {
        path: Vec<usize>,
        text: Option<String>,
    },
    SetMarks {
        path: Vec<usize>,
        marks: Option<Vec<Mark>>,
    },
    SetExtra {
        path: Vec<usize>,
        key: String,
        value: Value,
    },
    RemoveExtra {
        path: Vec<usize>,
        key: String,
    },
    Insert {
        path: Vec<usize>,
        index: usize,
        node: Node,
    },
    Remove {
        path: Vec<usize>,
        index: usize,
    },
    Replace {
        path: Vec<usize>,
        node: Node,
    },
    Move {
        path: Vec<usize>,
        from: usize,
        to: usize,
    },
}
Expand description

A single structural change between two Node trees.

Serializes as a tagged object, e.g. {"op":"setText","path":[0,0],"text":"hi"}.

Variants§

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SetAttr

Set (insert or overwrite) attribute key on the node at path.

Fields

§path: Vec<usize>

Index path of the target node.

§key: String

Attribute key.

§value: Value

New attribute value.

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RemoveAttr

Remove attribute key from the node at path.

Fields

§path: Vec<usize>

Index path of the target node.

§key: String

Attribute key.

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SetText

Set the text payload of the node at path (None clears it).

Fields

§path: Vec<usize>

Index path of the target node.

§text: Option<String>

New text payload, or None to clear.

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SetMarks

Replace the whole mark list of the node at path (None clears it).

Fields

§path: Vec<usize>

Index path of the target node.

§marks: Option<Vec<Mark>>

New mark list, or None to clear.

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SetExtra

Set (insert or overwrite) unknown top-level field key on the node at path.

Fields

§path: Vec<usize>

Index path of the target node.

§key: String

Field key.

§value: Value

New field value.

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RemoveExtra

Remove unknown top-level field key from the node at path.

Fields

§path: Vec<usize>

Index path of the target node.

§key: String

Field key.

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Insert

Insert node as a child of the node at path (the parent), at index.

Fields

§path: Vec<usize>

Index path of the parent node.

§index: usize

Child position to insert at.

§node: Node

The node to insert.

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Remove

Remove the child at index of the node at path (the parent).

Fields

§path: Vec<usize>

Index path of the parent node.

§index: usize

Child position to remove.

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Replace

Replace the node at path wholesale (used when its type changes).

Fields

§path: Vec<usize>

Index path of the target node (empty = root).

§node: Node

The replacement node.

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Move

Relocate a child within the same parent’s list, without cloning its subtree. from/to are interpreted against the live list: the child at from is removed first, then re-inserted so it lands at index to in the post-removal list — observationally Remove{from} + Insert{to}, so it composes with the same live-index cursor model as the other ops.

Fields

§path: Vec<usize>

Index path of the parent node.

§from: usize

Live index of the child to move (before this op).

§to: usize

Target index in the list after the child is removed.

Trait Implementations§

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impl Clone for Change

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fn clone(&self) -> Change

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Change

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Change

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Change

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fn eq(&self, other: &Change) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Change

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Change

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,