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ChannelManager

Struct ChannelManager 

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pub struct ChannelManager<B> { /* private fields */ }
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Backend-free operations plus backend delegation for runtime effects.

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impl<B> ChannelManager<B>

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pub fn new(config: ChannelsConfig, backend: B) -> Self

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pub fn config(&self) -> &ChannelsConfig

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pub fn config_mut(&mut self) -> &mut ChannelsConfig

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pub fn backend(&self) -> &B

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pub fn list_definitions(&self) -> Vec<ChannelDefinition>

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pub fn describe(&self, channel: &str) -> Option<ChannelDefinition>

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impl<B: ChannelBackend> ChannelManager<B>

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pub async fn connect( &self, channel: &str, auth_mode: ChannelAuthMode, credentials: Value, ) -> Result<ChannelConnectionResult>

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pub async fn disconnect( &self, channel: &str, auth_mode: ChannelAuthMode, clear_memory: bool, ) -> Result<ChannelDisconnectResult>

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pub async fn status( &self, channel: Option<&str>, ) -> Result<Vec<ChannelStatusEntry>>

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pub async fn test( &self, channel: &str, auth_mode: ChannelAuthMode, credentials: Value, ) -> Result<ChannelTestResult>

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pub async fn send_message( &self, channel: &str, message: SendMessage, ) -> Result<ChannelSendMessageResult>

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pub async fn send_message_value( &self, channel: &str, message: Value, ) -> Result<ChannelSendMessageResult>

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pub async fn send_outbound_intent( &self, intent: ChannelOutboundIntent, ) -> Result<ChannelSendMessageResult>

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pub async fn send_reaction( &self, channel: &str, reaction: Value, ) -> Result<ChannelReactionResult>

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pub async fn create_thread( &self, channel: &str, title: &str, ) -> Result<ChannelThreadResult>

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pub async fn update_thread( &self, channel: &str, thread_id: &str, action: &str, ) -> Result<ChannelThreadResult>

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pub async fn list_threads( &self, channel: &str, active: Option<bool>, ) -> Result<ChannelThreadListResult>

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pub async fn telegram_login_start(&self) -> Result<TelegramLoginStartResult>

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pub async fn telegram_login_check( &self, link_token: &str, ) -> Result<TelegramLoginCheckResult>

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pub async fn discord_list_guilds(&self) -> Result<DiscordGuildListResult>

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pub async fn discord_list_channels( &self, guild_id: &str, ) -> Result<DiscordChannelListResult>

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pub async fn discord_check_permissions( &self, guild_id: &str, channel_id: &str, ) -> Result<DiscordPermissionCheckResult>

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pub async fn set_default_channel(&self, channel: &str) -> Result<()>

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pub async fn get_default_channel(&self) -> Result<Option<String>>

Auto Trait Implementations§

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impl<B> Freeze for ChannelManager<B>
where B: Freeze,

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impl<B> RefUnwindSafe for ChannelManager<B>
where B: RefUnwindSafe,

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impl<B> Send for ChannelManager<B>
where B: Send,

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impl<B> Sync for ChannelManager<B>
where B: Sync,

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impl<B> Unpin for ChannelManager<B>
where B: Unpin,

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impl<B> UnsafeUnpin for ChannelManager<B>
where B: UnsafeUnpin,

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impl<B> UnwindSafe for ChannelManager<B>
where B: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> Borrow<T> for T
where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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type Output = T

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type Error = <U as TryFrom<T>>::Error

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