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Ray

Struct Ray 

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#[repr(C, align(16))]
pub struct Ray { pub origin: [f32; 3], pub padding_0: u32, pub dir: [f32; 3], pub padding_1: u32, pub r_d: [f32; 3], pub padding_2: u32, pub hit: Intersection, }
Expand description

Ray data.

Origin, distance, and Intersection.

§Notes

Padding is unused and required for optimal alignment and performance.

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§origin: [f32; 3]

Ray origin

§padding_0: u32§dir: [f32; 3]

Ray direction

§padding_1: u32§r_d: [f32; 3]

Ray inverse direction. Automatically computed when using Ray::new.

§padding_2: u32§hit: Intersection

Ray intersection data.

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impl Ray

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pub fn new(origin: [f32; 3], dir: [f32; 3]) -> Self

Create a new ray.

Automatically computes Ray::r_d.

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impl Clone for Ray

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fn clone(&self) -> Ray

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Ray

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impl Debug for Ray

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Ray

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fn default() -> Ray

Returns the “default value” for a type. Read more
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impl ExternType for Ray

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type Id = (t, i, n, y, b, v, h, (), R, a, y)

A type-level representation of the type’s C++ namespace and type name. Read more
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type Kind = Trivial

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impl PartialEq for Ray

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fn eq(&self, other: &Ray) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Pod for Ray

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impl StructuralPartialEq for Ray

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impl Zeroable for Ray

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fn zeroed() -> Self

Auto Trait Implementations§

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impl Freeze for Ray

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impl RefUnwindSafe for Ray

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impl Send for Ray

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impl Sync for Ray

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impl Unpin for Ray

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impl UnsafeUnpin for Ray

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impl UnwindSafe for Ray

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> NoUninit for T
where T: Pod,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.