pub struct TransactionStatusMeta {
pub status: TransactionResult<()>,
pub fee: u64,
pub pre_balances: Vec<u64>,
pub post_balances: Vec<u64>,
pub inner_instructions: Option<Vec<InnerInstructions>>,
pub log_messages: Option<Vec<String>>,
pub pre_token_balances: Option<Vec<TransactionTokenBalance>>,
pub post_token_balances: Option<Vec<TransactionTokenBalance>>,
pub rewards: Option<Rewards>,
pub loaded_addresses: LoadedAddresses,
pub return_data: Option<TransactionReturnData>,
pub compute_units_consumed: Option<u64>,
}Fields§
§status: TransactionResult<()>§fee: u64§pre_balances: Vec<u64>§post_balances: Vec<u64>§inner_instructions: Option<Vec<InnerInstructions>>§log_messages: Option<Vec<String>>§pre_token_balances: Option<Vec<TransactionTokenBalance>>§post_token_balances: Option<Vec<TransactionTokenBalance>>§rewards: Option<Rewards>§loaded_addresses: LoadedAddresses§return_data: Option<TransactionReturnData>§compute_units_consumed: Option<u64>Trait Implementations§
source§impl Clone for TransactionStatusMeta
impl Clone for TransactionStatusMeta
source§fn clone(&self) -> TransactionStatusMeta
fn clone(&self) -> TransactionStatusMeta
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for TransactionStatusMeta
impl Debug for TransactionStatusMeta
source§impl Default for TransactionStatusMeta
impl Default for TransactionStatusMeta
source§impl From<TransactionStatusMeta> for UiTransactionStatusMeta
impl From<TransactionStatusMeta> for UiTransactionStatusMeta
source§fn from(meta: TransactionStatusMeta) -> Self
fn from(meta: TransactionStatusMeta) -> Self
Converts to this type from the input type.
source§impl PartialEq<TransactionStatusMeta> for TransactionStatusMeta
impl PartialEq<TransactionStatusMeta> for TransactionStatusMeta
source§fn eq(&self, other: &TransactionStatusMeta) -> bool
fn eq(&self, other: &TransactionStatusMeta) -> bool
This method tests for
self and other values to be equal, and is used
by ==.