Crate tiny_skia[−][src]
tiny-skia is a tiny Skia subset ported to Rust.
tiny-skia API is a bit unconventional.
It doesn’t look like cairo, QPainter (Qt), HTML Canvas or even Skia itself.
Instead, tiny-skia provides a set of low-level drawing APIs
and a user should manage the world transform, clipping mask and style manually.
See the examples/ directory for usage examples.
Structs
| ClipMask | A clipping mask. |
| Color | An RGBA color value, holding four floating point components. |
| ColorU8 | A 32-bit RGBA color value. |
| GradientStop | A gradient point. |
| IntRect | An integer rectangle. |
| LinearGradient | A linear gradient shader. |
| Paint | Controls how a shape should be painted. |
| Path | A Bezier path. |
| PathBuilder | A path builder. |
| PathSegmentsIter | A path segments iterator. |
| Pattern | A pattern shader. |
| Pixmap | A container that owns premultiplied RGBA pixels. |
| PixmapMut | A container that references mutable premultiplied RGBA pixels. |
| PixmapPaint | Controls how a pixmap should be blended. |
| PixmapRef | A container that references premultiplied RGBA pixels. |
| Point | A point. |
| PremultipliedColor | A premultiplied RGBA color value, holding four floating point components. |
| PremultipliedColorU8 | A 32-bit premultiplied RGBA color value. |
| RadialGradient | A radial gradient shader. |
| Rect | A rectangle defined by left, top, right and bottom edges. |
| Stroke | Stroke properties. |
| StrokeDash | A stroke dashing properties. |
| Transform | An affine transformation matrix. |
Enums
| BlendMode | A blending mode. |
| FillRule | A path filling rule. |
| FilterQuality | Controls how much filtering to be done when transforming images. |
| LineCap | Draws at the beginning and end of an open path contour. |
| LineJoin | Specifies how corners are drawn when a shape is stroked. |
| PathSegment | A path segment. |
| Shader | A shader specifies the source color(s) for what is being drawn. |
| SpreadMode | A shader spreading mode. |
Constants
| ALPHA_OPAQUE | Represents fully opaque Alpha value. |
| ALPHA_TRANSPARENT | Represents fully transparent Alpha value. |
| ALPHA_U8_OPAQUE | Represents fully opaque AlphaU8 value. |
| ALPHA_U8_TRANSPARENT | Represents fully transparent AlphaU8 value. |
| BYTES_PER_PIXEL | Number of bytes per pixel. |