pub struct InstanceMesh {
pub vertices: Vec<Vertex>,
pub indices: Vec<u32>,
pub VAO: u32,
pub instance_buffer: u32,
pub n: usize,
pub instance_data: Vec<InstanceData>,
/* private fields */
}Fields§
§vertices: Vec<Vertex>§indices: Vec<u32>§VAO: u32§instance_buffer: u32§n: usize§instance_data: Vec<InstanceData>Implementations§
Trait Implementations§
Source§impl Debug for InstanceMesh
impl Debug for InstanceMesh
Source§impl Drop for InstanceMesh
impl Drop for InstanceMesh
Source§impl PartialEq for InstanceMesh
impl PartialEq for InstanceMesh
Source§fn eq(&self, other: &InstanceMesh) -> bool
fn eq(&self, other: &InstanceMesh) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for InstanceMesh
Auto Trait Implementations§
impl Freeze for InstanceMesh
impl RefUnwindSafe for InstanceMesh
impl Send for InstanceMesh
impl Sync for InstanceMesh
impl Unpin for InstanceMesh
impl UnsafeUnpin for InstanceMesh
impl UnwindSafe for InstanceMesh
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more