Struct tiny_game_framework::InstanceData
source · pub struct InstanceData {
pub model: Vec2,
}
Fields§
§model: Vec2
Trait Implementations§
source§impl Clone for InstanceData
impl Clone for InstanceData
source§fn clone(&self) -> InstanceData
fn clone(&self) -> InstanceData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for InstanceData
impl Debug for InstanceData
source§impl PartialEq for InstanceData
impl PartialEq for InstanceData
source§fn eq(&self, other: &InstanceData) -> bool
fn eq(&self, other: &InstanceData) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for InstanceData
impl StructuralPartialEq for InstanceData
Auto Trait Implementations§
impl Freeze for InstanceData
impl RefUnwindSafe for InstanceData
impl Send for InstanceData
impl Sync for InstanceData
impl Unpin for InstanceData
impl UnwindSafe for InstanceData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more