pub struct RefereeNode<'a> { /* private fields */ }Implementations§
Trait Implementations§
Source§impl<'a> Node for RefereeNode<'a>
impl<'a> Node for RefereeNode<'a>
fn name(&self) -> String
Source§fn get_update_rate(&self) -> u128
fn get_update_rate(&self) -> u128
Simply returns the node’s update rate (in ms)
Source§fn update(&mut self)
fn update(&mut self)
Called every update_rate ms and is where the majority of user code will be located (should be overriden for any user defined nodes)
Auto Trait Implementations§
impl<'a> Freeze for RefereeNode<'a>
impl<'a> RefUnwindSafe for RefereeNode<'a>
impl<'a> Send for RefereeNode<'a>
impl<'a> Sync for RefereeNode<'a>
impl<'a> Unpin for RefereeNode<'a>
impl<'a> UnwindSafe for RefereeNode<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more