pub struct Socket<A, S> { /* private fields */ }
Implementations§
Source§impl<A: NetworkAddress, S> Socket<A, S>
impl<A: NetworkAddress, S> Socket<A, S>
Source§impl<A: NetworkAddress> Socket<A, Open>
impl<A: NetworkAddress> Socket<A, Open>
Source§impl<A: NetworkAddress> Socket<A, Connected>
impl<A: NetworkAddress> Socket<A, Connected>
Source§impl<A: MulticastJoinable, S> Socket<A, S>
impl<A: MulticastJoinable, S> Socket<A, S>
pub fn join_multicast(&self, addr: A, interface: InterfaceName) -> Result<()>
pub fn leave_multicast(&self, addr: A, interface: InterfaceName) -> Result<()>
Trait Implementations§
Auto Trait Implementations§
impl<A, S> Freeze for Socket<A, S>
impl<A, S> !RefUnwindSafe for Socket<A, S>
impl<A, S> Send for Socket<A, S>
impl<A, S> Sync for Socket<A, S>
impl<A, S> Unpin for Socket<A, S>
impl<A, S> !UnwindSafe for Socket<A, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more