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UCIStateManager

Struct UCIStateManager 

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pub struct UCIStateManager<T: ChessEngine> { /* private fields */ }

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impl<T: ChessEngine> UCIStateManager<T>

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pub const fn dummy() -> Self

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pub fn get_option(&self, command_name: &str) -> Option<&UCIOption<T>>

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pub fn get_all_options(&self) -> &[UCIOption<T>]

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pub fn run_command(&self, engine: &mut T, user_input: &str) -> Result<()>

Trait Implementations§

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impl<T: ChessEngine> Default for UCIStateManager<T>

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fn default() -> Self

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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