Struct tiled::LayerTile[][src]

pub struct LayerTile {
    pub gid: u32,
    pub flip_h: bool,
    pub flip_v: bool,
    pub flip_d: bool,
}

Stores the proper tile gid, along with how it is flipped.

Fields

gid: u32flip_h: boolflip_v: boolflip_d: bool

Implementations

impl LayerTile[src]

pub fn new(id: u32) -> LayerTile[src]

Trait Implementations

impl Clone for LayerTile[src]

impl Copy for LayerTile[src]

impl Debug for LayerTile[src]

impl Eq for LayerTile[src]

impl PartialEq<LayerTile> for LayerTile[src]

impl StructuralEq for LayerTile[src]

impl StructuralPartialEq for LayerTile[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.