pub struct Frame {
pub duration: u32,
pub tile_id: u32,
}
Expand description
Data for an individual frame of animation
Fields§
§duration: u32
Frame duration in milliseconds
tile_id: u32
Local tile ID representing this frame
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Frame
impl<'de> Deserialize<'de> for Frame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Frame
impl StructuralPartialEq for Frame
Auto Trait Implementations§
impl Freeze for Frame
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more