Struct tictactoe_rust::game::Config
source · pub struct Config {
pub mode: Mode,
pub players: (Player, Player),
pub first: Players,
pub empty_piece: String,
pub ai_smartness: SmartLevel,
}
Fields§
§mode: Mode
§players: (Player, Player)
§first: Players
§empty_piece: String
§ai_smartness: SmartLevel