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SimpleBanditState

Struct SimpleBanditState 

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pub struct SimpleBanditState {
    pub state: f32,
    pub steps: usize,
}
Expand description

Snapshot of SimpleBandit’s simulation state.

Captures the visible state (current context and step counter) but not the internal RNG. After restore_state, the next step will compute the reward using the restored state, and terminated matches the original trajectory. However, the next sampled state (drawn from the bandit’s internal RNG inside step) is not reproduced: see the per-env snapshot semantics in SimpleBandit.

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§state: f32

Current context (0.0 or 1.0)

§steps: usize

Step counter

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impl Clone for SimpleBanditState

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fn clone(&self) -> SimpleBanditState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SimpleBanditState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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fn borrow_mut(&mut self) -> &mut T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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const ALIGN: usize

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