pub struct GpuMesh {
pub vertices: Vec<MeshVertex>,
pub indices: Vec<u32>,
pub material: PbrMaterial,
}
Expand description
Mesh data structure for GPU rendering
Fields§
§vertices: Vec<MeshVertex>
§indices: Vec<u32>
§material: PbrMaterial
Implementations§
Source§impl GpuMesh
impl GpuMesh
Sourcepub fn new(
vertices: Vec<MeshVertex>,
indices: Vec<u32>,
material: PbrMaterial,
) -> Self
pub fn new( vertices: Vec<MeshVertex>, indices: Vec<u32>, material: PbrMaterial, ) -> Self
Create a new GPU mesh
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GpuMesh
impl RefUnwindSafe for GpuMesh
impl Send for GpuMesh
impl Sync for GpuMesh
impl Unpin for GpuMesh
impl UnwindSafe for GpuMesh
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