#[repr(C)]pub struct MeshLightingParams {
pub light_position: [f32; 3],
pub light_intensity: f32,
pub light_color: [f32; 3],
pub ambient_strength: f32,
pub gamma: f32,
pub exposure: f32,
pub _padding: [f32; 2],
}Expand description
Lighting parameters for mesh rendering
Fields§
§light_position: [f32; 3]§light_intensity: f32§light_color: [f32; 3]§ambient_strength: f32§gamma: f32§exposure: f32§_padding: [f32; 2]Trait Implementations§
Source§impl Clone for MeshLightingParams
impl Clone for MeshLightingParams
Source§fn clone(&self) -> MeshLightingParams
fn clone(&self) -> MeshLightingParams
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MeshLightingParams
impl Debug for MeshLightingParams
Source§impl Default for MeshLightingParams
impl Default for MeshLightingParams
impl Copy for MeshLightingParams
impl Pod for MeshLightingParams
Auto Trait Implementations§
impl Freeze for MeshLightingParams
impl RefUnwindSafe for MeshLightingParams
impl Send for MeshLightingParams
impl Sync for MeshLightingParams
impl Unpin for MeshLightingParams
impl UnwindSafe for MeshLightingParams
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.