pub enum ShadingMode {
Flat,
Pbr,
}Expand description
Shading mode for mesh rendering
Variants§
Trait Implementations§
Source§impl Clone for ShadingMode
impl Clone for ShadingMode
Source§fn clone(&self) -> ShadingMode
fn clone(&self) -> ShadingMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShadingMode
impl Debug for ShadingMode
Source§impl PartialEq for ShadingMode
impl PartialEq for ShadingMode
impl Copy for ShadingMode
impl StructuralPartialEq for ShadingMode
Auto Trait Implementations§
impl Freeze for ShadingMode
impl RefUnwindSafe for ShadingMode
impl Send for ShadingMode
impl Sync for ShadingMode
impl Unpin for ShadingMode
impl UnwindSafe for ShadingMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.