#[repr(C)]pub struct FlatMaterial {
pub color: [f32; 3],
pub _padding: f32,
}Expand description
Flat shading material properties
Fields§
§color: [f32; 3]§_padding: f32Trait Implementations§
Source§impl Clone for FlatMaterial
impl Clone for FlatMaterial
Source§fn clone(&self) -> FlatMaterial
fn clone(&self) -> FlatMaterial
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FlatMaterial
impl Debug for FlatMaterial
Source§impl Default for FlatMaterial
impl Default for FlatMaterial
impl Copy for FlatMaterial
impl Pod for FlatMaterial
Auto Trait Implementations§
impl Freeze for FlatMaterial
impl RefUnwindSafe for FlatMaterial
impl Send for FlatMaterial
impl Sync for FlatMaterial
impl Unpin for FlatMaterial
impl UnwindSafe for FlatMaterial
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
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fn is_valid_bit_pattern(_bits: &T) -> bool
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