Expand description
GPU-accelerated mesh rendering with PBR and flat shading
Structs§
- FlatMaterial 
- Flat shading material properties
- GpuMesh
- Mesh data structure for GPU rendering
- MeshCamera Uniform 
- Camera uniform data for mesh rendering
- MeshLighting Params 
- Lighting parameters for mesh rendering
- MeshRender Config 
- Mesh rendering configuration
- MeshRenderer 
- GPU-accelerated mesh renderer with PBR and flat shading
- MeshVertex 
- Vertex data for mesh rendering with full PBR attributes
- PbrMaterial
- PBR material properties
Enums§
- ShadingMode 
- Shading mode for mesh rendering
Functions§
- mesh_to_ gpu_ mesh 
- Convert threecrate mesh to GPU mesh format