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  • threecrate-gpu-0.3.0
    • threecrate-gpu 0.3.0
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    • MIT OR Apache-2.0
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    • Owners
    • rajgandhi1
    • Dependencies
      • anyhow ^1.0 normal
      • bytemuck ^1.0 normal
      • flume ^0.11 normal
      • futures-intrusive ^0.5 normal
      • nalgebra ^0.33 normal
      • thiserror ^2.0 normal
      • threecrate-core ^0.3.0 normal
      • wgpu ^0.20 normal
      • winit ^0.29 normal
      • approx ^0.5 dev
      • pollster ^0.3 dev
      • rand ^0.8 dev
      • threecrate-algorithms ^0.3.0 dev
      • tokio ^1.0 dev
    • Versions
    • 40.5% of the crate is documented
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    • i686-pc-windows-msvc
    • i686-unknown-linux-gnu
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    • x86_64-pc-windows-msvc
    • x86_64-unknown-linux-gnu
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threecrate_gpu0.3.0

Crate Items

  • Structs
  • Enums
  • Functions

List of all items

Structs

  • device::GpuContext
  • icp::BatchICPJob
  • icp::BatchICPResult
  • mesh::FlatMaterial
  • mesh::GpuMesh
  • mesh::MeshCameraUniform
  • mesh::MeshLightingParams
  • mesh::MeshRenderConfig
  • mesh::MeshRenderer
  • mesh::MeshVertex
  • mesh::PbrMaterial
  • nearest_neighbor::GpuPoint
  • nearest_neighbor::NearestNeighborParams
  • nearest_neighbor::NeighborResult
  • renderer::CameraUniform
  • renderer::PointCloudRenderer
  • renderer::PointVertex
  • renderer::RenderConfig
  • renderer::RenderParams
  • tsdf::CameraIntrinsics
  • tsdf::GpuPoint3f
  • tsdf::TsdfParams
  • tsdf::TsdfVolume
  • tsdf::TsdfVolumeGpu
  • tsdf::TsdfVoxel

Enums

  • mesh::ShadingMode

Functions

  • filtering::gpu_radius_outlier_removal
  • filtering::gpu_remove_statistical_outliers
  • filtering::gpu_voxel_grid_filter
  • icp::gpu_batch_icp
  • icp::gpu_icp
  • mesh::mesh_to_gpu_mesh
  • nearest_neighbor::gpu_find_k_nearest
  • nearest_neighbor::gpu_find_k_nearest_batch
  • nearest_neighbor::gpu_find_radius_neighbors
  • normals::gpu_estimate_normals
  • renderer::colored_point_cloud_to_vertices
  • renderer::point_cloud_to_vertices
  • renderer::point_cloud_to_vertices_colored
  • tsdf::create_tsdf_volume
  • tsdf::gpu_tsdf_extract_surface
  • tsdf::gpu_tsdf_integrate
  • utils::create_compute_shader