Expand description
Algorithms for 3D point cloud and mesh processing
Re-exports§
pub use filtering::*;pub use normals::*;pub use nearest_neighbor::*;pub use registration::*;pub use ndt_registration::*;pub use global_registration::*;pub use segmentation::*;pub use features::*;pub use mesh_boolean::*;pub use mesh_smoothing::*;pub use colorization::*;pub use simd_distance::*;
Modules§
- colorization
- Point cloud colorization from registered RGB images.
- features
- Feature extraction algorithms
- filtering
- Filtering algorithms
- global_
registration - Global point cloud registration via FPFH feature matching and RANSAC.
- mesh_
boolean - Mesh boolean operations: union, intersection, and difference
- mesh_
smoothing - Mesh smoothing algorithms
- ndt_
registration - NDT (Normal Distributions Transform) registration algorithm
- nearest_
neighbor - Nearest neighbor search implementations
- normals
- Normal estimation algorithms
- point_
cloud_ ops - Point cloud operations including k-nearest neighbors search
- registration
- Registration algorithms
- segmentation
- Segmentation algorithms
- simd_
distance - SIMD-accelerated distance computations for nearest-neighbor search.
- streaming
- Streaming point cloud processing pipeline.