pub struct Texture<T> { /* private fields */ }
Expand description
An image applied (mapped) to the surface of a shape or polygon.
Implementations
Trait Implementations
sourceimpl<T> PartialEq<Texture<T>> for Texture<T>where
T: PartialEq,
impl<T> PartialEq<Texture<T>> for Texture<T>where
T: PartialEq,
impl<T> Eq for Texture<T>where
T: PartialEq,
Auto Trait Implementations
impl<T> !RefUnwindSafe for Texture<T>
impl<T> Send for Texture<T>where
T: Send,
impl<T> Sync for Texture<T>where
T: Sync,
impl<T> Unpin for Texture<T>where
T: Unpin,
impl<T> !UnwindSafe for Texture<T>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
Sets
value
as a parameter of self
.