Struct three::render::shadow_pipe::Data
source · pub struct Data<R: Resources> {
pub vbuf: <VertexBuffer<Vertex> as DataBind<R>>::Data,
pub inst_buf: <InstanceBuffer<Instance> as DataBind<R>>::Data,
pub cb_globals: <ConstantBuffer<Globals> as DataBind<R>>::Data,
pub target: <DepthTarget<ShadowFormat> as DataBind<R>>::Data,
}
Fields
vbuf: <VertexBuffer<Vertex> as DataBind<R>>::Data
inst_buf: <InstanceBuffer<Instance> as DataBind<R>>::Data
cb_globals: <ConstantBuffer<Globals> as DataBind<R>>::Data
target: <DepthTarget<ShadowFormat> as DataBind<R>>::Data
Trait Implementations
sourceimpl<R: PartialEq + Resources> PartialEq<Data<R>> for Data<R>
impl<R: PartialEq + Resources> PartialEq<Data<R>> for Data<R>
sourceimpl<R: Resources> PipelineData<R> for Data<R>
impl<R: Resources> PipelineData<R> for Data<R>
impl<R: Resources> StructuralPartialEq for Data<R>
Auto Trait Implementations
impl<R> !RefUnwindSafe for Data<R>
impl<R> Send for Data<R>
impl<R> Sync for Data<R>
impl<R> Unpin for Data<R>
impl<R> !UnwindSafe for Data<R>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere
T: Parameter<Self>,
Sets
value
as a parameter of self
.